Hop Update - 0.3


Starship Factory 0.3.5 - Hop Update

The 'Hop Update" is here! It's finally time to lift off the pad and see if your vehicles can survive the 200m hop. In addition to several new buildings, the Booster is also available to build, test, and launch. 

New Content

  • Added 200m Hop test
  • Added Booster vehicle
  • Added Orbital Launch Mount
  • Added Large Fabrication Tents
  • Added placeable concrete
  • Added Ring Yard building
  • Updated Mid and High bays
  • Engines now installed after vehicle construction, and can be removed
  • Added ability to place multiple buildings by holding 'Shift'
  • Added ability to pause time
  • Added in-flight engine anomalies
  • Added proper explosion VFX for when LOX and CH4 are present
  • Updated Landing Pad texture
  • Reworked time / simulation speed UI
  • Reworked EXP system to include individual vehicle experience, and similar tests now share an EXP level
  • Vehicle rotation will now match pad rotation
  • Added ability to use ',' and '.' keys to modify simulation speed
  • Added ability to swap sites with 'Tab' key
  • Added concrete underneath buildings and pads
  • Improved Worker navigation
  • Added proper application icon
  • Improved splash screen

Bug Fixes

  • Fixed issue where vehicle venting could be stuck on
  • New game now starts with no time elapsed
  •  Explosion VFX remains after loading a game
  • Selecting "Clear Pad" on a Display stand no longer moves the vehicle to another Display stand
  • Fixed issue with flight and test calculations being tied to framerate
  • Fixed issue when user deletes a stand during a rollout
  • Fixed issue where SPMTs could be stuck in an idle state

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